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Nintendo GameCube "Holiday Pack" Bundle - 3 Games + 2 Controllers
 

Nintendo GameCube "Holiday Pack" Bundle - 3 Games + 2 Controllers

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GameCube - Nintendo's Next GenerationNintendo GameCube is built to run the best games in the world. Cutting edge technology in adeveloper friendly package because it's about the games. Detailed Specs: MPU("Microprocessor Unit"): Custom IBM Power PC "Gekko" Manufacturing Process: 0.18 micron IBM Copper Wire Technology ClockFrequency: 485 MHz CPU Capacity: 1125 Dmips (Dhrystone 2.1) Internal Data Precision: 32-bit Integer & 64-bit Floating-point External Bus: 1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock) Internal Cache: L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way)System LSI: Custom ATI/Nintendo "Flipper" Manufacturing Process: 0.18 micron NEC Embedded DRAM Process Clock Frequency: 162 MHz Embedded Frame Buffer: Approx. 2MB Sustainable Latency : 6.2ns (1T-SRAM) Embedded Texture Cache: Approx. 1MB Sustainable Latency : 6.2ns (1T-SRAM) Texture Read Bandwidth: 10.4GB/second (Peak) Main Memory Bandwidth: 2.6GB/second (Peak)Pixel Depth: 24-bit Color, 24-bit Z Buffer Image Processing Functions: Fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering,Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC), Real-time Decompression of Display List, HW 3-line Deflickering filter Sound Processor: custom Macronix 16-bit DSP Instruction Memory: 8KB RAM +8KB ROM Data Memory: 8KB RAM + 4KB ROM Clock Frequency: 81 MHz Performance: 64 simultaneous channels, ADPCM encoding Sampling Frequency: 48KHz System Floating-point Arithmetic Capability: 10.5 GFLOPS (Peak) (MPU,Geometry Engine, HW Lighting Total) Real-world polygon: 6 million to 12 million polygons/second (Peak) (Assuming actual game conditions with complex models, fully textured, fully lit, etc.) System Memory: 40MB Main Memory: 24MB MoSys 1T-SRAM, Approximately 10ns Sustainable Latency A-Memory: 16MB (81MHz DRAM) Disc Drive: CAV (Constant Angular Velocity) System Average Access Time: 128ms Data Transfer Speed: 16Mbps to 25Mbps Media: 3 inch NINTENDOGAMECUBE Disc based on Matsushita's Optical Disc Technology, Approx. 1.5GB Capacity Input/Output: Controller Port x4 Memory Card Slot x2 Analog AV Output x1 Digital AV Output x1 High-Speed Serial Port x2 High-speed Parallel Port x1Power Supply: AC Adapter DC12V x 3.5A Main Unit Dimensions: 4.3"(H) x 5.9"(W) x 6.3"(D)Nintendo GameCube Holiday Pack Bundle Includes:GameCube ConsoleA/C Power CordA/C AdapterInstruction Manual2 Game Cube Controllers Game # 1 - Legends Of Wrestling 2 Game # 2 - XIII GameCube Game # 3 - NFL Football
Last Updated: 5 Mar 2006 10:18:24 PST home  |  about  |  terms  |  contact
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